Consumables

Spike Wall

Spike Wall

Root yourself for 2s to build a spike wall.
Vive Bean

Vive Bean

Restore 202.5 Health and 60 Mana. Cleanses Anti-Heal. You are Vulnerable and Slowed by 50% for 2s, and the Heal is canceled if you take damage. Can be upgraded to a Vive Brew at a Basecamp.
Ethereal Smoke

Ethereal Smoke

Grant you and nearby allies stealth and increased speed. Stealth breaks on combat or in proximity of enemy hunters.
Hypervive

Hypervive

Drink to fully restore health and mana. You are vulnerable while drinking.
Jump Pad

Jump Pad

Place a jump pad that arms after a delay. Launches anything that walks onto it.
Prophet's Potion

Prophet's Potion

Your team temporarily gains knowledge of future storm locations.
Scan Grenade

Scan Grenade

Throw a grenade that provides temporary vision and reveals Stealthed enemies.
Storm Grenade

Storm Grenade

Throw a grenade that creates a storm zone.
Vive Brew

Vive Brew

Restore Health and Mana. You are Vulnerable while drinking.
Anywhere But Here

Anywhere But Here

Relocate to a random location inside the next circle.

Basecamp Recaller

Recall your basecamp to your current location.

EMP Grenade

Throw a grenade that shreds armor and Slows. Neutralizes enemy basecamps.

Elixir of Health

Consume to regenerate health out of combat and Omnivamp on non-LMB abilities for 90s.

Elixir of Mana

Consume to regenerate Mana out of combat, and gain Mana on LMB hit for 90s.

Elixir of Speed

Consume to gain movespeed out of combat for 90s.

Elixir of Vision

Consume to gain vision of invisible units for 90s.

Basecamp Deployment Beacon

Deploy an allied basecamp.

Ultravive

Drink to fully restore health, mana, armor, and cooldowns. You are vulnerable while drinking.